Privacy Policy
This page explains the information used by the current BlastBop game, what other players can see, and the choices available to you.
At a glance
No game account, real name, phone number or payment details are required. Use a nickname as your callsign. Your callsign and in-match activity are visible to other people in your arena. BlastBop can use Google Tag Manager to load traffic measurement. Advertising is optional.
1. Preferences saved on your device
We use browser local storage to remember your callsign, outfit colour, character appearance, preferred round length, sound setting and graphics setting. These values are stored under overdrive-player-v2 on this site’s origin. They remain until you reset them, clear site data or your browser removes them. If storage is blocked, the game can still work, but your settings may not be remembered.
Your coin balance and a short list of rewarded rounds are saved separately under overdrive-coins-v1. Coins stay in this browser; they are not linked to an account or uploaded as a wallet. Clearing site data removes them. Login and ways to spend coins are not yet available.
2. Information needed for multiplayer
When you join a match, the service creates a temporary session ID and session token and stores your callsign, colour, appearance, room membership, game state and recent actions. Game state includes position, direction, health, weapon, score and activity timestamps. Room information includes the round timer, shared pickups and results. This information makes matchmaking, room invitations, shared gameplay and reconnection possible.
Your callsign, appearance, score and gameplay state are shared with the other players in that arena. Your session token is used to authenticate your own game updates and is not included in the public player roster. A shared room code or invitation can let someone else enter that room; share it only with people you want to invite.
3. Network and hosting information
The site and game API are delivered through hosting infrastructure that may process IP addresses, browser details, request logs and other connection information for delivery, security and reliability. The game can establish direct WebRTC connections between players, using Cloudflare’s STUN service to discover a connection path. As part of this process, connection candidates and IP-related network information may be exchanged with the service and other players. Server synchronization is used when a direct connection is unavailable.
4. Retention
Leaving an arena normally requests deletion of your player session and its connection-signalling records. A closed or disconnected browser may not deliver that request. The service excludes stale players from active rosters and prunes old session and room records during later join requests. Cleanup is request-driven, so a fixed deletion time is not guaranteed. Some shared results or bot snapshots may remain with a room until it is cleaned up. Hosting logs and backups are governed by the hosting provider’s own retention practices.
5. Traffic measurement, cookies and advertising
BlastBop uses local storage for game preferences. Read our Cookies & browser storage page for details. Hosting or security services may use their own necessary technologies.
When configured, Google Tag Manager can load Google Analytics to understand visits, traffic sources, page interactions and device or browser categories, so we can improve the game and site. When enabled, Analytics may use first-party cookies and identifiers depending on its configuration and your consent choices. Read how Google Analytics handles data.
Google Search Console may also be used to review aggregate search clicks, impressions, queries and indexing information. This is search-performance reporting from Google, separate from measuring activity inside the game.
If Google AdSense is enabled in a later release, third-party vendors, including Google, may use cookies to serve ads based on earlier visits to this site or other websites. Google’s advertising cookies can enable Google and its partners to personalize advertising across sites. Third parties may also use web beacons, IP addresses or other identifiers for ad delivery, measurement and fraud prevention. AdSense loads only on deployments where advertising has been configured.
You can review Google’s advertising choices and how Google uses information from partner sites. Additional participating-vendor opt-outs may be available at YourAdChoices. Those third-party services have their own policies.
6. Sharing links and contacting us
WhatsApp opens only when you choose its share button. Invitation copy buttons use your clipboard only after you click them. The Contact form prepares an email draft in your chosen email app with the selected reason and message. It does not submit the message to the game server. Your email provider handles sending when you confirm the email in that app. If you choose to share a message through another service, that service’s privacy policy applies.
7. Your choices and younger players
Choose a nickname and avoid putting real names, contact details or sensitive information in it. You can leave a room, close the game, reset saved preferences or clear this site’s browser data. Parents and guardians should decide whether online nicknames and fictional combat are suitable for a child and supervise play where appropriate. We do not ask for a player’s age or intentionally request sensitive information from children.
Your browser, your choices
Reset your saved callsign, outfit, look, round length, sound and graphics choices on this browser. Your coin balance is kept. This does not delete an arena session open in another tab.
8. Questions and changes
See Contact & support for the current support options. You can email team@blastbop.com with privacy questions. If you email us, we receive the information you choose to include and use it to respond to your request. This policy may change when the game, hosting or advertising features change. The date above identifies the latest published update.
